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Why These Neuroscientists Are Prescribing Video Games

Video games as therapy? While most virtual reality falls under the category of mindless entertainment, a group of researchers believe the gaming world may offer some benefit to those on the autism spectrum.

A team comprised of cognitive neurosci…

Source: www.huffingtonpost.com

This is a great article about how gamification works especially well with autistic people. I couldn’t agree more from experience! Read the details here–gamification isn’t a waste of time when done right! 

–techcommgeekmom

See on Scoop.itM-learning, E-Learning, and Technical Communications

Author:

Danielle M. Villegas is a technical communicator who currently employed at Cox Automotive, Inc., and freelances as her own technical communications consultancy, Dair Communications. She has worked at the International Refugee Committee, MetLife, Novo Nordisk, BASF North America, Merck, and Deloitte, with a background in content strategy, web content management, social media, project management, e-learning, and client services. Danielle is best known in the technical communications world for her blog, TechCommGeekMom.com, which has continued to flourish since it was launched during her graduate studies at NJIT in 2012. She has presented webinars and seminars for Adobe, the Society for Technical Communication (STC), the IEEE ProComm, TCUK (ISTC) and at Drexel University’s eLearning Conference. She has written articles for the STC Intercom, STC Notebook, the Content Rules blog, and The Content Wrangler as well. She is very active in the STC, as a former chapter president for the STC-Philadelphia Metro Chapter, and is currently serving on three STC Board committees. You can learn more about Danielle on LinkedIn at www.linkedin.com/in/daniellemvillegas, on Twitter @techcommgeekmom, or through her blog. All content is the owner's opinions, and does not reflect those of her employers past or present.

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